A class is a blueprint. The blueprint is used to create objects in C#.
Example of the CAR class in C#:
using System;
namespace SimpleClasses
{
class Program
{
static void Main(string[] args)
{
Car myCar = new Car(); //new object created from Car class
myCar.Make = "Chevy";
myCar.Model = "Impala";
myCar.Year = 2015;
myCar.Color = "Red";
Console.WriteLine("{0} {1} {2} {3}",
myCar.Make,
myCar.Model,
myCar.Year,
myCar.Color);
}
}
class Car //Car class
{
public string Make { get; set; }
public string Model { get; set; }
public int Year { get; set; }
public string Color { get; set; }
}
}